#ifndef _OPENGLAPPFRAMEWORK_SHADERDATA_H_
#define _OPENGLAPPFRAMEWORK_SHADERDATA_H_

class ShaderData {
public:
    ShaderData();
    
    bool has_tex;
    bool has_norm_tex;
    bool has_shicha_tex;
    bool is_light_source;
    
    unsigned int tex_idx;
    unsigned int norm_tex_idx;
    unsigned int shicha_tex_idx;
};

#endif//_OPENGLAPPFRAMEWORK_SHADERDATA_H_
